Motion
Modeling components related to the movement of avatars and objects can be found here.
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FollowAvatar
Causes the prim to follow it's owner.
Create prim for script. Configure the FollowAvatar state to set the number of seconds to reach the avatar & the radius to scan for the avatar.Download Model (MiceOnABeam v1.0.3)
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MoveAvatar
Create "transporter" prim to contain script. Configure the MoveAvatar state to set the relative distance to move from prim.
To move, select MoveMe from prim menu.Download Model (MiceOnABeam v1.0.3)
