Reviews

"As a programmer from 30 years ago, I couldn’t quite get a handle on LSL structure and syntax. I saw MOAB advertised and grabbed it. ... MOAB is truly brilliant in how it works, and the ease of use. Antonius is a nice fellow and will always answer any queries you may have. ...The price is great value for what you get, you get more than what you see. "

"...I got this about a month ago, has some quirks felt like a noob not understanding it, but I kept at it and it's an awesome tool. ... this is really good, it's fun and I'm always learning. 5 stars is a must. Keep up the good work Antonius"

"Felt like a newbie for a few days. I can script by hand but this just makes it so much easier. Very nice work Antonius."

"I have been in SL for quite a few years now and my main interest has been Building. I have dabbled in scripting but up until now I have found it quite a chore ... Creating scripts with this application is a little like building. You put the blocks together and if you are lucky it all looks good and works. ... As far as price is concerned I feel its worth much more than it is sold for. It must have taken ages to create and I take my hat off to Antonius. ... Anyway, to sum it up. Well worth the money."

"Damn I wish this had been around when I started scripting all those years ago! This thing is just, to be blunt, bloody brilliant. ... Worth every L$ in my opinion. New to scripting or even a professional scripter, this tool is just what we have been waiting for."

"I love this tool. MiceOnABeam is awesome. I have been trying hard to learn scripting and having a hard time. Then I found this... The best 3000L I ever spent. I haven't stopped using it since I got it... Making script after script just to see how it works."

More Reviews...

MiceOnABeam Huh?

(a.k.a.) Eh? Say What?

Ok, so  it's a weird name for a website and product.  It's actually a rough transliteration into English of a French word that nicely captures the essence of some of the advanced modeling concepts of the product.

More importantly, why develop the product?

When I was first introduced to Second Life, I was in awe of the incredible power that the platform provides it's members in order to develop content for it's virtual world. Unlike some other online worlds, SL provides the ability to program sophisticated behavior for the things that you can create in the world.

However this capability comes at a cost- the average newcomer to SL does not have programming experience and has great difficulty understanding and using SL's scripting language, LSL.

In addition, having a background in real-time software development, I was happy to see that LSL incorporated a state machine paradigm and event-driven run-time system. Unfortunately I quickly realized how few of the capabilities of modern state machine design were actually offered.

So what if there was a visual modeling and code generation tool that was developed and customized especially for LSL for use in Second Life and OpenSim based virtual worlds?

Users new to LSL scripting might just find they could participate more fully in these worlds, and more experienced content developers could obtain the benefits of advanced modeling techniques for their more complex designs.

The net effect might be to bring content development to a wider audience and to enable Second Life and OpenSim based worlds to better compete in the burgeoning virtual world industry.

I hope you find MiceOnABeam a welcome addition to the metaverse!

Antonius Frentis